Nintendo 64 before coming to the Switch: The portal becomes a millennium. A small team has been hard at work with Portal’s demo, but the real kicker is that it’s running on Nintendo 64 hardware.
Meanwhile, Portal – which I remind you of is from 2007 — still doesn’t have a more specific release date for Nintendo Switch than ‘2022’.
Nintendo devotee James Lambert (opens in new tab) released a video showing off the power of Nintendo’s 25-year-old cartridge-based console, as he tests the addition of the Portal Gun to the project. Demonstrating the basics of the portal gun, he is initially skeptical of the engine’s ability to render recursive portals. But as he experiments, James easily expands his prophecies from four portals to a deep six. After reiterating his success like any proper mad scientist, James finally makes his case: 14 portals are as deep as he’s going to attempt.
James then explains that he uses a rendering process that ‘collapses’ any objects that are off-screen to the player in order to save on resources by making them invisible. Leaving aside the terrible philosophical implications of everything disappearing when you look away, this trick is a clever way to stretch the hardware limits of the N64, which has a respectable 93MHz processor and 4MB of RAM. And, in case you forgot, we already know that the N64 will run Doom.
The world of Demex has been an absolute goldmine lately, with an excellent concept from Horizon Zero Dawn recently released for the PS1. Further back, there was even a fan remake of Bloodborne that was conceived as a PS1 game that was actually available to play this spring. The bridge between nostalgia and creativity is powerful, and it makes me want to see even more playable ideas come to fruition.
Powered by clever writing, Disco Elysium would be right at home in an era of clever and witty MS-DOS games like Quest for Glory. Despite its beautiful art style, it would easily slip into the guise of an early 90s EGA/VGA graphics adventure game. And I can’t be alone in thinking that recent asymmetrical co-op games like Dead by Daylight or Evil Dead: The Game will be as hilarious as split-screen games from the CRT era of television. I also imagine they are likely to start a fist fight. But who hasn’t struggled with on-screen fraud in Goldeneye in their youth?